Skip to main content

Projects

Open source projects on GitHub I created for Unreal Engine and other game development related.

This plugin allows you to define naming conventions for all the assets in unreal, and validate assets as you create or rename them. It also includes a commandlet to run offline validation, from a continuous integration system for example.

This plugin provides a fluent C++ framework to easily validate object properties. It also provides useful asset validators, for textures for example.

GitHub Tools

This plugin allows to review pull requests from Github right from the editor.

This python package allows you to generate jenkinsfiles from a YAML config file. You select features, configure them, and a fully working jenkinsfile is generated for you.

SVO Navigation

This plugin adds a new navigation system in Unreal Engine to allow AI actors to navigate in a 3D space, which is divided into a sparse voxel octree.

UE PyScripts

This python package gives tools to help run common tasks with the editor of Unreal Engine, such as running UAT or UBT, execute commandlets, compile and run the editor, etc…